This Postmortem was simple, because it hardly happened. This postmortem covers Maurice and his Rooster for the month of January.
Mike and I sat down after trying to pick apart why January's game was developed essentially by Mike alone. We came to the conclusion that games that are already too far along in development are tough to bring new people in given our one month timeline.
Games by Moonlight wants to bring game developers together to network, learn and grow their portfolios. We do that by keeping our development lifecycle very short so newcomers will always feel like they can contribute. Starting fresh on new games is key.