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Nosferatu Postmortem
Nosferatu was developed start to finish in 7 weeks, 3 weeks of planning and 4 weeks of development. The game was conceived after...

Whiskey Business Postmortem
Whiskey Business, led by Lance Bailey, was developed start to finish in 4 weeks. Lance started our group on this journey with only the...

Hearthome Postmortem
Our group swelled to over 12 contributors this month. Half of us sat down over coffee one Sunday afternoon to discuss the highlights. ...

Single and Multiplayer Mini Chess Postmortem
As a team, Mike, Zane, Lance, Luis and I sat down and discussed what went well with both of our chess games and what could be improved...

Maurice and his Rooster Postmortem
This Postmortem was simple, because it hardly happened. This postmortem covers Maurice and his Rooster for the month of January. Mike...
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